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Phantom Muspah - melee combat stats: Difference between revisions

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{{System infobox|name=Phantom Muspah - melee combat stats|type=NPC combat reference|access=[[Boss mechanics handbook]]|status=Cache-verified base definition|source=cache/data/npcs/combat/12078.npc.json}}
{{System infobox|name=Phantom Muspah - melee combat stats|type=NPC combat reference|access=[[Boss mechanics handbook]]|status=Cache-verified base definition}}


This is the supplied cache’s base combat definition for '''Phantom Muspah - melee'''. It is useful for gear planning, but it is not a promise that every encounter uses this exact line: variants, awakened modes, party size and raid scaling can replace it.
This is the supplied cache’s base combat definition for '''Phantom Muspah - melee'''. It is useful for gear planning, but it is not a promise that every encounter uses this exact line: variants, awakened modes, party size and raid scaling can replace it.

Latest revision as of 22:11, 23 July 2026

Phantom Muspah - melee combat stats
TypeNPC combat reference
AccessBoss mechanics handbook
StatusCache-verified base definition


This is the supplied cache’s base combat definition for Phantom Muspah - melee. It is useful for gear planning, but it is not a promise that every encounter uses this exact line: variants, awakened modes, party size and raid scaling can replace it.

Field Value
NPC ID 12078
Hitpoints 850
Attack speed 5 ticks
Attack distance '
Slayer level 0
Combat-stat array 280, 280, 200, 150, 280
Defensive-stat array 185, 134, 120, 40, 261
Base attack type STAB
Base maximum hit 34

How to use this

Use these base values to choose a sensible setup, then confirm the actual live variant with the in-game examine panel and Drop Viewer. Do not use a base JSON line for awakened, raid-scaled or transformed phases.

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