Pet perks
Appearance
Pet perks
| Type | Account progression |
|---|---|
| Access | Tamer's manual, Probita or ::petperks |
| Status | Live |

Pet perks give normal pets and Combat Buddies persistent, levelled utility and combat effects. The interface shows the active companion, experience, level, available points, equipped perks and cosmetic overrides.
Opening the interface
Use the Tamer's manual, speak to Probita, or enter ::petperks. The ::mypet command lists the currently active perks.
How perks work
Pets earn progression separately. Perks have five levels and some require a minimum pet level before they can roll. Higher perk levels improve the stated chance or effect. The live interface is the authority for the current roll, upgrade and replacement costs.
Rollable perks
| Perk | Unlock level | Effect range at levels 1–5 |
|---|---|---|
| Double Clues | 1 | 1.5%–7.5% chance to double clue scroll drops |
| Clue Solver | 5 | 0.5%–2.5% chance to instantly solve a clue step |
| Slayer Bonus | 1 | 2%–7.5% chance to double Slayer points |
| Task Momentum | 5 | 3%–10% chance to trigger expeditious/slaughter effects |
| Safe Burnt Parts | 1 | 2%–9% chance to double burnt parts outside the Wilderness |
| Soul Prayer | 8 | 2%–10% chance to consume ensouled heads for Prayer XP on drop |
| Seed Saver | 8 | 1.5%–7.5% chance not to consume a seed-pack roll |
| Herbal Fortune | 10 | 1.5%–7.5% chance to double herb and seed PvM drops |
| Blood Money | 1 | 2%–10% additional blood money from most sources |
| Wildy Burnt Parts | 5 | 3%–12% chance to double burnt parts in the Wilderness |
| Wildy Roll | 12 | 0.5%–4% chance at an additional Wilderness NPC or vault roll |
| Drop Finder | 1 | 0.25%–2.5% global drop-rate boost |
| Supply Finder | 1 | 0.75%–4% increase to dropped and noted supplies |
| Melee Bite / Guard | 1 | 0.75%–4% PvM melee damage increase or reduction |
| Ranged Bite / Guard | 1 | 0.75%–4% PvM ranged damage increase or reduction |
| Magic Bite / Guard | 1 | 0.75%–4% PvM magic damage increase or reduction |
| Soul Heal | 10 | 0.25%–2.5% of damage dealt returned as health |
| Health Restore | 12 | Talk to the pet to restore health outside PvP/Wilderness; cooldown improves by level |
| Better Food | 12 | 2%–8% stronger food and potion healing |
| Soul Prayer Tap | 10 | 0.25%–2.5% of damage dealt returned as Prayer |
| Prayer Restore | 12 | Talk to the pet to restore Prayer outside PvP/Wilderness; cooldown improves by level |
| Better Prayer | 12 | 2%–8% stronger Prayer-potion restoration |
| PvM Extra Roll | 20 | 0.25%–2.5% chance at an additional roll on most NPCs |
| Reset / Choice Scrolls | 15 | 0.15%–1.25% chance to find the relevant scroll from Slayer tasks |
| Larran / Pet / Slayer Booster | 18 | 0.15%–1.25% chance to find the relevant booster from Slayer tasks |
| Special Spark | 15 | 0.75%–4% special attack restored from powerful NPC kills |
| Ember Restore | 25 | Talk to the pet to restore HP, Prayer and stats outside PvP/Wilderness |
Tips
- Choose perks for the activity you actually repeat. Slayer-focused accounts gain more from task and booster perks than from a rare global roll.
- Damage and defence perks are PvM effects; do not assume they apply in PvP.
- Restore perks are intentionally restricted outside PvP and the Wilderness.
Ready to play Age of Embers?
Use this guide in-game, then jump straight into the server. Progress is persistent across the supported desktop, mobile and web-client routes.