Shop - Gulluck and Sons: Difference between revisions
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{{System infobox|name=Gulluck and Sons|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition | {{System infobox|name=Gulluck and Sons|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition}} | ||
'''Gulluck and Sons''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>STOCK_ONLY</code>. The table records the raw source values used by the shop script. | '''Gulluck and Sons''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>STOCK_ONLY</code>. The table records the raw source values used by the shop script. | ||
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See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions. | See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions. | ||
[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]] | [[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]] | ||
Latest revision as of 22:11, 23 July 2026
Gulluck and Sons
| Type | Shop |
|---|---|
| Access | Bound NPC/object or Universal shop |
| Status | Enabled shop definition |
Gulluck and Sons is an enabled Age of Embers shop definition using currency ShopCurrency.COINS and policy STOCK_ONLY. The table records the raw source values used by the shop script.
What this shop is for
This shop is part of the player economy. Use the currency and policy shown below to decide whether it is a supply shop, progression shop, activity reward shop or exchange. A shop with disabled selling is a spending destination rather than a cash-out method.
How to use it safely
- Confirm the currency before selecting a quantity.
- Compare the buy price with the same item’s boss, minigame or skilling source.
- Check equipment requirements and item examine before buying expensive gear.
- Keep collection-log or upgrade ingredients before selling duplicates.
- If stock is limited, the displayed price may react to stock rules; re-check the confirmation value.
Price interpretationBuy price is what the player pays; sell price is what the shop pays the player. Negative values and
NO_SELLING mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.Stock and prices
| Item | Stock | Buy price | Sell price | Source identifier |
|---|---|---|---|---|
| Bronze Arrow | 200 |
Not purchasable | 0 |
BRONZE_ARROW
|
| Bronze Bolts | 150 |
Not purchasable | 0 |
BRONZE_BOLTS
|
| Pearl Bolts | 1 |
13 |
3 |
PEARL_BOLTS
|
| Shortbow | 4 |
50 |
12 |
SHORTBOW
|
| Longbow | 2 |
80 |
20 |
LONGBOW
|
| Crossbow | 2 |
70 |
17 |
CROSSBOW
|
| Bronze Arrowtips | 200 |
Not purchasable | 0 |
BRONZE_ARROWTIPS
|
| Iron Arrowtips | 180 |
2 |
0 |
IRON_ARROWTIPS
|
| Steel Arrowtips | 160 |
6 |
Not sold to shop | STEEL_ARROWTIPS
|
| Mithril Arrowtips | 140 |
16 |
4 |
MITHRIL_ARROWTIPS
|
| Iron Axe | 5 |
56 |
14 |
IRON_AXE
|
| Steel Axe | 3 |
200 |
50 |
STEEL_AXE
|
| Iron Battleaxe | 5 |
182 |
45 |
IRON_BATTLEAXE
|
| Steel Battleaxe | 2 |
650 |
162 |
STEEL_BATTLEAXE
|
| Mithril Battleaxe | 1 |
1690 |
422 |
MITHRIL_BATTLEAXE
|
| Bronze 2H Sword | 4 |
80 |
20 |
BRONZE_2H_SWORD
|
| Iron 2H Sword | 3 |
280 |
70 |
IRON_2H_SWORD
|
| Steel 2H Sword | 2 |
1000 |
250 |
STEEL_2H_SWORD
|
| Black 2H Sword | 1 |
1920 |
480 |
BLACK_2H_SWORD
|
| Mithril 2H Sword | 1 |
2600 |
650 |
MITHRIL_2H_SWORD
|
| Adamant 2H Sword | 1 |
6400 |
1600 |
ADAMANT_2H_SWORD
|
Shop ID: 91 · Currency: ShopCurrency.COINS · Policy: STOCK_ONLY
See Shop guide for players for currencies, stock behaviour and buy-versus-earn decisions.
Ready to play Age of Embers?
Use this guide in-game, then jump straight into the server. Progress is persistent across the supported desktop, mobile and web-client routes.