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Shop guide for players

From Age Of Embers Wiki
Shop guide for players
TypeEconomy handbook
AccessNPC shops, Universal Shop and exchange interfaces
StatusSource-indexed player guide


Shops are a progression tool, not just a list of prices. Before buying, check the currency, stock limit, account-mode restriction and whether the same item can be earned more efficiently from a boss or minigame.

Understanding a shop screen

1. Category: melee, ranged, magic, supplies, skilling, cosmetics or activity rewards. 2. Currency: coins, points, tokens, Blood Money, Burn Points or an activity-specific currency. 3. Buy price: the amount removed when you purchase. 4. Sell price: the amount returned when selling is enabled; it may differ from the buy price. 5. Stock: a finite stock may restock over time; do not assume every shop is unlimited.

Player shopping workflow

  • Compare the item with Drop Viewer before spending a rare currency.
  • Buy supplies for the next activity first; save cosmetic or convenience purchases for later.
  • Check the item examine and equipment requirements before buying multiples.
  • Keep one copy of a unique item for the Collection log before selling or sacrificing duplicates.

Shop directory

Shop and exchange directory links each enabled shop and its source-defined stock, currency, buy price and sell price. Entries are grouped by the actual shop definition rather than by a generic OSRS category.

Exchanges and account currencies

  • Burn Points are earned by sacrificing eligible items and buy permanent boons or forge rewards.
  • Minigame points should normally be spent in that minigame’s reward shop; they are not automatically interchangeable.
  • Universal shop is a front end. The bound catalogue determines the final price and currency.
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