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{{System infobox|name=Jiminua's Jungle Store|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition|source=Jiminua's Jungle Store.shop.kts}}
{{System infobox|name=Jiminua's Jungle Store|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition}}


'''Jiminua's Jungle Store''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>CAN_SELL, 0.6, ShopDiscount.KARAMJA_DIARY</code>. The table records the raw source values used by the shop script.
'''Jiminua's Jungle Store''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>CAN_SELL, 0.6, ShopDiscount.KARAMJA_DIARY</code>. The table records the raw source values used by the shop script.
== What this shop is for ==
This shop is part of the player economy. Use the currency and policy shown below to decide whether it is a supply shop, progression shop, activity reward shop or exchange. A shop with disabled selling is a spending destination rather than a cash-out method.
== How to use it safely ==
# Confirm the currency before selecting a quantity.
# Compare the buy price with the same item’s boss, minigame or skilling source.
# Check equipment requirements and item examine before buying expensive gear.
# Keep collection-log or upgrade ingredients before selling duplicates.
# If stock is limited, the displayed price may react to stock rules; re-check the confirmation value.


<div class="aoe-note aoe-note--verified"><span class="aoe-note__title">Price interpretation</span>Buy price is what the player pays; sell price is what the shop pays the player. Negative values and <code>NO_SELLING</code> mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.</div>
<div class="aoe-note aoe-note--verified"><span class="aoe-note__title">Price interpretation</span>Buy price is what the player pays; sell price is what the shop pays the player. Negative values and <code>NO_SELLING</code> mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.</div>
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'''Shop ID:''' <code>108</code> · '''Currency:''' <code>ShopCurrency.COINS</code> · '''Policy:''' <code>CAN_SELL, 0.6, ShopDiscount.KARAMJA_DIARY</code>
'''Shop ID:''' <code>108</code> · '''Currency:''' <code>ShopCurrency.COINS</code> · '''Policy:''' <code>CAN_SELL, 0.6, ShopDiscount.KARAMJA_DIARY</code>


'''Verified from server source:''' <code>plugins/shops/.../Jiminua's Jungle Store.shop.kts</code>.
See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions.
 


[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]]
[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]]
{{Play CTA}}



Latest revision as of 22:11, 23 July 2026

Jiminua's Jungle Store
TypeShop
AccessBound NPC/object or Universal shop
StatusEnabled shop definition


Jiminua's Jungle Store is an enabled Age of Embers shop definition using currency ShopCurrency.COINS and policy CAN_SELL, 0.6, ShopDiscount.KARAMJA_DIARY. The table records the raw source values used by the shop script.

What this shop is for

This shop is part of the player economy. Use the currency and policy shown below to decide whether it is a supply shop, progression shop, activity reward shop or exchange. A shop with disabled selling is a spending destination rather than a cash-out method.

How to use it safely

  1. Confirm the currency before selecting a quantity.
  2. Compare the buy price with the same item’s boss, minigame or skilling source.
  3. Check equipment requirements and item examine before buying expensive gear.
  4. Keep collection-log or upgrade ingredients before selling duplicates.
  5. If stock is limited, the displayed price may react to stock rules; re-check the confirmation value.
Price interpretationBuy price is what the player pays; sell price is what the shop pays the player. Negative values and NO_SELLING mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.

Stock and prices

Item Stock Buy price Sell price Source identifier
Tinderbox 2 Not purchasable 0 TINDERBOX
Candle 10 4 Not sold to shop CANDLE
Unlit Torch 10 6 2 UNLIT_TORCH
Pot 3 Not purchasable 0 POT
Rope 10 27 9 ROPE
Leather Body 12 31 10 LEATHER_BODY
Leather Gloves 10 9 3 LEATHER_GLOVES
Leather Boots 10 9 3 LEATHER_BOOTS
Cooked Meat 2 6 2 COOKED_MEAT
Bread 10 18 6 BREAD
Vial 10 3 Not sold to shop VIAL
Empty Vial Pack 100 300 100 EMPTY_VIAL_PACK
Vial Of Water 50 3 Not sold to shop VIAL_OF_WATER
Waterfilled Vial Pack 50 301 100 WATERFILLED_VIAL_PACK
Pestle And Mortar 3 6 2 PESTLE_AND_MORTAR
Antipoison3 10 432 144 ANTIPOISON3
Papyrus 50 15 5 PAPYRUS
Charcoal 50 67 22 CHARCOAL
Knife 2 9 3 KNIFE
Hammer 10 Not purchasable 0 HAMMER
Machete 50 60 20 MACHETE
Chisel 10 Not purchasable 0 CHISEL
Spade 10 4 Not sold to shop SPADE
Bronze Axe 2 24 8 BRONZE_AXE
Bronze Pickaxe 2 Not purchasable 0 BRONZE_PICKAXE
Iron Axe 5 84 28 IRON_AXE
Bronze Bar 10 12 4 BRONZE_BAR
Pure Essence 0 6 2 PURE_ESSENCE

Shop ID: 108 · Currency: ShopCurrency.COINS · Policy: CAN_SELL, 0.6, ShopDiscount.KARAMJA_DIARY

See Shop guide for players for currencies, stock behaviour and buy-versus-earn decisions.

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