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Shop - Kenelme's Wares: Difference between revisions

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{{System infobox|name=Kenelme's Wares|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition|source=Kenelme's Wares.shop.kts}}
{{System infobox|name=Kenelme's Wares|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition}}


'''Kenelme's Wares''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>STOCK_ONLY</code>. The table records the raw source values used by the shop script.
'''Kenelme's Wares''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>STOCK_ONLY</code>. The table records the raw source values used by the shop script.
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See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions.
See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions.


'''Verified from server source:''' <code>plugins/shops/.../Kenelme's Wares.shop.kts</code>.


[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]]
[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]]

Latest revision as of 22:11, 23 July 2026

Kenelme's Wares
TypeShop
AccessBound NPC/object or Universal shop
StatusEnabled shop definition


Kenelme's Wares is an enabled Age of Embers shop definition using currency ShopCurrency.COINS and policy STOCK_ONLY. The table records the raw source values used by the shop script.

What this shop is for

This shop is part of the player economy. Use the currency and policy shown below to decide whether it is a supply shop, progression shop, activity reward shop or exchange. A shop with disabled selling is a spending destination rather than a cash-out method.

How to use it safely

  1. Confirm the currency before selecting a quantity.
  2. Compare the buy price with the same item’s boss, minigame or skilling source.
  3. Check equipment requirements and item examine before buying expensive gear.
  4. Keep collection-log or upgrade ingredients before selling duplicates.
  5. If stock is limited, the displayed price may react to stock rules; re-check the confirmation value.
Price interpretationBuy price is what the player pays; sell price is what the shop pays the player. Negative values and NO_SELLING mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.

Stock and prices

Item Stock Buy price Sell price Source identifier
Pot Of Flour 3 10 6 POT_OF_FLOUR
Raw Beef 1 Not purchasable 0 RAW_BEEF
Cabbage 3 Not purchasable 0 CABBAGE
Banana 3 2 Not sold to shop BANANA
Redberries 1 3 Not sold to shop REDBERRIES
Bread 0 12 8 BREAD
Chocolate Bar 1 10 6 CHOCOLATE_BAR
Cheese 3 4 2 CHEESE
Tomato 3 4 2 TOMATO
Potato 1 Not purchasable 0 POTATO

Shop ID: 214 · Currency: ShopCurrency.COINS · Policy: STOCK_ONLY

See Shop guide for players for currencies, stock behaviour and buy-versus-earn decisions.

Ready to play Age of Embers?
Use this guide in-game, then jump straight into the server. Progress is persistent across the supported desktop, mobile and web-client routes.