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{{System infobox|name=Brian's Archery Supplies|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition|source=Brian's Archery Supplies.shop.kts}}
{{System infobox|name=Brian's Archery Supplies|type=Shop|access=Bound NPC/object or [[Universal shop]]|status=Enabled shop definition}}


'''Brian's Archery Supplies''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>STOCK_ONLY</code>. The table records the raw source values used by the shop script.
'''Brian's Archery Supplies''' is an enabled Age of Embers shop definition using currency <code>ShopCurrency.COINS</code> and policy <code>STOCK_ONLY</code>. The table records the raw source values used by the shop script.
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See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions.
See [[Shop guide for players]] for currencies, stock behaviour and buy-versus-earn decisions.


'''Verified from server source:''' <code>plugins/shops/.../Brian's Archery Supplies.shop.kts</code>.


[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]]
[[Category:Shops]][[Category:Economy]][[Category:Source-verified pages]]

Latest revision as of 22:11, 23 July 2026

Brian's Archery Supplies
TypeShop
AccessBound NPC/object or Universal shop
StatusEnabled shop definition


Brian's Archery Supplies is an enabled Age of Embers shop definition using currency ShopCurrency.COINS and policy STOCK_ONLY. The table records the raw source values used by the shop script.

What this shop is for

This shop is part of the player economy. Use the currency and policy shown below to decide whether it is a supply shop, progression shop, activity reward shop or exchange. A shop with disabled selling is a spending destination rather than a cash-out method.

How to use it safely

  1. Confirm the currency before selecting a quantity.
  2. Compare the buy price with the same item’s boss, minigame or skilling source.
  3. Check equipment requirements and item examine before buying expensive gear.
  4. Keep collection-log or upgrade ingredients before selling duplicates.
  5. If stock is limited, the displayed price may react to stock rules; re-check the confirmation value.
Price interpretationBuy price is what the player pays; sell price is what the shop pays the player. Negative values and NO_SELLING mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.

Stock and prices

Item Stock Buy price Sell price Source identifier
Steel Arrow 1500 12 7 STEEL_ARROW
Mithril Arrow 1000 32 20 MITHRIL_ARROW
Adamant Arrow 800 80 52 ADAMANT_ARROW
Oak Shortbow 4 100 65 OAK_SHORTBOW
Oak Longbow 4 160 104 OAK_LONGBOW
Willow Shortbow 3 200 130 WILLOW_SHORTBOW
Willow Longbow 3 320 208 WILLOW_LONGBOW
Maple Shortbow 2 400 260 MAPLE_SHORTBOW
Maple Longbow 2 640 416 MAPLE_LONGBOW

Shop ID: 21 · Currency: ShopCurrency.COINS · Policy: STOCK_ONLY

See Shop guide for players for currencies, stock behaviour and buy-versus-earn decisions.

Ready to play Age of Embers?
Use this guide in-game, then jump straight into the server. Progress is persistent across the supported desktop, mobile and web-client routes.