Loot table - Bork: Difference between revisions
imported>Age Of Embers Editorial Team Initial verified wiki package import |
imported>Age Of Embers Editorial Team Initial verified wiki package import |
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| Primal Kiteshield || <code>1</code> || Weight: '''1''' || Weighted table entry | | Primal Kiteshield || <code>1</code> || Weight: '''1''' || Weighted table entry | ||
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== Player use == | |||
* Search the exact NPC/encounter name in the [[Drop Viewer]] before starting a long trip. | |||
* Treat direct <code>1/N</code> values as denominators for that roll only; multiple rolls or tertiary checks can change the overall result. | |||
* Treat '''weight''' as a share of its parent table, not as a one-in denominator. | |||
* Check the [[Collection log]] before selling, upgrading or sacrificing a unique. | |||
* Compare the item with [[Shop guide for players]], [[Item upgrades]] and [[Burn Points]] before deciding how to use it. | |||
== Preparation and route == | |||
Use [[Teleport destinations]] to find the nearest coded route. For boss encounters, read [[Complete boss and NPC directory]] and the dedicated encounter guide for attack styles, requirements and supplies. Ordinary NPC tables can also be task-linked, so check the [[Task book]]. | |||
== Verification == | == Verification == | ||
Revision as of 21:47, 23 July 2026
| Type | NPC/encounter drops |
|---|---|
| Access | Drop Viewer |
| Status | Active source definition |
| Verified | core-restricted/src/main/kotlin/com/near_reality/game/content/origins/bork/bork.droptable.kts |
This page records the active source definition for Bork. It is generated from the supplied Age of Embers base and intentionally distinguishes direct rates from table weights.
Bound NPCs or encounter
BORK
Source-defined entries
| Item | Quantity expression | Chance / weight | Interpretation |
|---|---|---|---|
| Rune Full Helm | 1 noted |
Weight: 25 | Weighted table entry |
| Rune Platebody | 1 noted |
Weight: 25 | Weighted table entry |
| Rune Platelegs | 1 noted |
Weight: 25 | Weighted table entry |
| Rune Kiteshield | 1 noted |
Weight: 25 | Weighted table entry |
| Rune Warhammer | 1 noted |
Weight: 25 | Weighted table entry |
| Dragon Longsword | 1 noted |
Weight: 12 | Weighted table entry |
| Dragon Dagger | 1 noted |
Weight: 13 | Weighted table entry |
| Runite Ore | (3..11) noted |
Weight: 25 | Weighted table entry |
| Adamantite Bar | (11..24) noted |
Weight: 25 | Weighted table entry |
| Super Restore4 | (4..10) noted |
Weight: 50 | Weighted table entry |
| Onyx Bolt Tips | (3..16) |
Weight: 50 | Weighted table entry |
| Dragonstone Bolt Tips | 20..60 |
Weight: 50 | Weighted table entry |
| Dragonstone | (5..14) noted |
Weight: 50 | Weighted table entry |
| Death Rune | 90..160 |
Weight: 25 | Weighted table entry |
| Blood Rune | 30..120 |
Weight: 25 | Weighted table entry |
| Law Rune | 100..200 |
Weight: 25 | Weighted table entry |
| Dragon Platelegs | 1 |
Weight: 10 | Weighted table entry |
| Dragon Plateskirt | 1 |
Weight: 10 | Weighted table entry |
| Coal | (50..150) noted |
Weight: 55 | Weighted table entry |
| Battlestaff | 4 noted |
Weight: 50 | Weighted table entry |
| Black Dragonhide | (9..24) noted |
Weight: 25 | Weighted table entry |
| Magic Logs | (15..35) noted |
Weight: 25 | Weighted table entry |
| Yew Logs | (25..80) noted |
Weight: 25 | Weighted table entry |
| Manta Ray | (13..30) noted |
Weight: 25 | Weighted table entry |
| Runite Bar | (2..7) noted |
Weight: 25 | Weighted table entry |
| Chaos Rune | (20..70) |
Weight: 24 | Weighted table entry |
| Primal Kiteshield | 1 |
Weight: 1 | Weighted table entry |
Player use
- Search the exact NPC/encounter name in the Drop Viewer before starting a long trip.
- Treat direct
1/Nvalues as denominators for that roll only; multiple rolls or tertiary checks can change the overall result. - Treat weight as a share of its parent table, not as a one-in denominator.
- Check the Collection log before selling, upgrading or sacrificing a unique.
- Compare the item with Shop guide for players, Item upgrades and Burn Points before deciding how to use it.
Preparation and route
Use Teleport destinations to find the nearest coded route. For boss encounters, read Complete boss and NPC directory and the dedicated encounter guide for attack styles, requirements and supplies. Ordinary NPC tables can also be task-linked, so check the Task book.
Verification
Before committing to a long grind, open the in-game Drop Viewer and select the NPC or alternate table. Dynamic modifiers, contribution scaling, multiple rolls and account drop-rate boosts can change the effective result without changing an individual table weight.
Source: core-restricted/src/main/kotlin/com/near_reality/game/content/origins/bork/bork.droptable.kts