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Shop - Gaius' Two-Handed Shop

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Revision as of 22:11, 23 July 2026 by imported>Age Of Embers Editorial Team (Initial verified wiki package import)
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Gaius' Two-Handed Shop
TypeShop
AccessBound NPC/object or Universal shop
StatusEnabled shop definition


Gaius' Two-Handed Shop is an enabled Age of Embers shop definition using currency ShopCurrency.COINS and policy STOCK_ONLY. The table records the raw source values used by the shop script.

What this shop is for

This shop is part of the player economy. Use the currency and policy shown below to decide whether it is a supply shop, progression shop, activity reward shop or exchange. A shop with disabled selling is a spending destination rather than a cash-out method.

How to use it safely

  1. Confirm the currency before selecting a quantity.
  2. Compare the buy price with the same item’s boss, minigame or skilling source.
  3. Check equipment requirements and item examine before buying expensive gear.
  4. Keep collection-log or upgrade ingredients before selling duplicates.
  5. If stock is limited, the displayed price may react to stock rules; re-check the confirmation value.
Price interpretationBuy price is what the player pays; sell price is what the shop pays the player. Negative values and NO_SELLING mean the relevant transaction is disabled. Dynamic/general-store pricing can still depend on stock and shop engine rules.

Stock and prices

Item Stock Buy price Sell price Source identifier
Bronze 2H Sword 4 80 48 BRONZE_2H_SWORD
Iron 2H Sword 3 280 168 IRON_2H_SWORD
Steel 2H Sword 2 1000 600 STEEL_2H_SWORD
Black 2H Sword 1 1920 1152 BLACK_2H_SWORD
Mithril 2H Sword 1 2600 1560 MITHRIL_2H_SWORD
Adamant 2H Sword 1 6400 3840 ADAMANT_2H_SWORD

Shop ID: 24 · Currency: ShopCurrency.COINS · Policy: STOCK_ONLY

See Shop guide for players for currencies, stock behaviour and buy-versus-earn decisions.

Ready to play Age of Embers?
Use this guide in-game, then jump straight into the server. Progress is persistent across the supported desktop, mobile and web-client routes.