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Loot table - Junglestrykewyrms

From Age Of Embers Wiki
Junglestrykewyrms loot table
TypeNPC/encounter drops
AccessDrop Viewer
StatusActive drop definition


This page records the game data definition for Junglestrykewyrms. It is generated from the supplied Age of Embers base and intentionally distinguishes direct rates from table weights.

Rate interpretationThis table uses weighted or dynamic rolls. A weight is not the same thing as a one-in denominator; use the live Drop Viewer for the final combined chance.

Bound NPCs or encounter

JUNGLE_STRYKEWYRM

Source-defined entries

Item Quantity expression Chance / weight Interpretation
Pet Jungle Strykewyrm 1 1/5000 Direct one-in roll
Bones 1 Weight: always Weighted table entry
Coins 995 (1000..2500) Weight: 285 Weighted table entry
Fire Rune 250 Weight: 188 Weighted table entry
Swordfish 6 noted Weight: 118 Weighted table entry
Pure Essence 100 noted Weight: 94 Weighted table entry
Earth Rune 200 Weight: 94 Weighted table entry
Nature Rune 50 Weight: 75 Weighted table entry
Mithril Ore 10 noted Weight: 56 Weighted table entry
Grimy Harralander 4 noted Weight: 56 Weighted table entry
Uncut Sapphire 3 noted Weight: 56 Weighted table entry
Steel Bar 6 noted Weight: 56 Weighted table entry
Grimy Avantoe 3 noted Weight: 25 Weighted table entry
Rune Med Helm 1 Weight: 20 Weighted table entry
Battlestaff 1 Weight: 20 Weighted table entry
Law Rune 25 Weight: 20 Weighted table entry
Grimy Dwarf Weed 2 noted Weight: 20 Weighted table entry
Adamantite Ore 5 noted Weight: 20 Weighted table entry
Rune Spear 1 Weight: 15 Weighted table entry
Mystic Hat 1 Weight: 10 Weighted table entry
Runite Bolts 15 Weight: 10 Weighted table entry
Dragon Dagger 1 Weight: 10 Weighted table entry
Chaotic Crossbow 1 Weight: 1 Weighted table entry
Eagle Eye Kiteshield 1 Weight: 1 Weighted table entry

Player use

  • Search the exact NPC/encounter name in the Drop Viewer before starting a long trip.
  • Treat direct 1/N values as denominators for that roll only; multiple rolls or tertiary checks can change the overall result.
  • Treat weight as a share of its parent table, not as a one-in denominator.
  • Check the Collection log before selling, upgrading or sacrificing a unique.
  • Compare the item with Shop guide for players, Item upgrades and Burn Points before deciding how to use it.

Preparation and route

Use Teleport destinations to find the nearest coded route. For boss encounters, read Complete boss and NPC directory and the dedicated encounter guide for attack styles, requirements and supplies. Ordinary NPC tables can also be task-linked, so check the Task book.

Verification

Before committing to a long grind, open the in-game Drop Viewer and select the NPC or alternate table. Dynamic modifiers, contribution scaling, multiple rolls and account drop-rate boosts can change the effective result without changing an individual table weight.

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