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Loot table - Zulrah

From Age Of Embers Wiki
Zulrah loot table
TypeNPC/encounter drops
AccessDrop Viewer
StatusActive drop definition


This page records the game data definition for Zulrah. It is generated from the supplied Age of Embers base and intentionally distinguishes direct rates from table weights.

Rate interpretationThis table uses weighted or dynamic rolls. A weight is not the same thing as a one-in denominator; use the live Drop Viewer for the final combined chance.

Bound NPCs or encounter

ZULRAH, ZULRAH_2043, ZULRAH_2044

Source-defined entries

Item Quantity expression Chance / weight Interpretation
Jar Of Swamp 1 1/1500 Direct one-in roll
Zulrahs Scales 100..299 Weight: always Weighted table entry
Battlestaff 10 noted Weight: 10 Weighted table entry
Dragon Med Helm 1 Weight: 2 Weighted table entry
Dragon Halberd 1 Weight: 2 Weighted table entry
Death Rune 300 Weight: 12 Weighted table entry
Law Rune 200 Weight: 12 Weighted table entry
Chaos Rune 500 Weight: 12 Weighted table entry
Snapdragon 10 noted Weight: 2 Weighted table entry
Dwarf Weed 30 noted Weight: 2 Weighted table entry
Toadflax 25 noted Weight: 2 Weighted table entry
Torstol 10 noted Weight: 2 Weighted table entry
Palm Tree Seed 1 Weight: 6 Weighted table entry
Papaya Tree Seed 3 Weight: 6 Weighted table entry
Calquat Tree Seed 2 Weight: 6 Weighted table entry
Magic Seed 1 Weight: 4 Weighted table entry
Toadflax Seed 2 Weight: 2 Weighted table entry
Snapdragon Seed 1 Weight: 2 Weighted table entry
Dwarf Weed Seed 2 Weight: 2 Weighted table entry
Torstol Seed 1 Weight: 2 Weighted table entry
Spirit Seed 1 Weight: 1 Weighted table entry
Snakeskin 35 noted Weight: 11 Weighted table entry
Runite Ore 2 noted Weight: 11 Weighted table entry
Pure Essence 1500 noted Weight: 10 Weighted table entry
Yew Logs 35 noted Weight: 10 Weighted table entry
Adamantite Bar 20 noted Weight: 8 Weighted table entry
Coal 200 noted Weight: 8 Weighted table entry
Dragon Bones 12 noted Weight: 8 Weighted table entry
Mahogany Logs 50 noted Weight: 8 Weighted table entry
Zulandra Teleport 4 Weight: 15 Weighted table entry
Manta Ray 35 noted Weight: 12 Weighted table entry
Antidote4 5952 10 noted Weight: 9 Weighted table entry
Dragonstone Bolt Tips 12 Weight: 8 Weighted table entry
Grapes 250 noted Weight: 6 Weighted table entry
Coconut 20 noted Weight: 6 Weighted table entry
Swamp Tar 1000 Weight: 5 Weighted table entry
Zulrahs Scales 500 Weight: 5 Weighted table entry
Tanzanite Fang 1 Weight: 100 Weighted table entry
Magic Fang 1 Weight: 100 Weighted table entry
Serpentine Visage 1 Weight: 100 Weighted table entry
Uncut Onyx 1 Weight: 100 Weighted table entry
Flax 1000 noted Weight: 2500 Weighted table entry
Tanzanite Mutagen 1 Weight: 100 Weighted table entry
Magma Mutagen 1 Weight: 100 Weighted table entry
Blazing Blowpipe Empty 1 Weight: 100 Weighted table entry

Player use

  • Search the exact NPC/encounter name in the Drop Viewer before starting a long trip.
  • Treat direct 1/N values as denominators for that roll only; multiple rolls or tertiary checks can change the overall result.
  • Treat weight as a share of its parent table, not as a one-in denominator.
  • Check the Collection log before selling, upgrading or sacrificing a unique.
  • Compare the item with Shop guide for players, Item upgrades and Burn Points before deciding how to use it.

Preparation and route

Use Teleport destinations to find the nearest coded route. For boss encounters, read Complete boss and NPC directory and the dedicated encounter guide for attack styles, requirements and supplies. Ordinary NPC tables can also be task-linked, so check the Task book.

Verification

Before committing to a long grind, open the in-game Drop Viewer and select the NPC or alternate table. Dynamic modifiers, contribution scaling, multiple rolls and account drop-rate boosts can change the effective result without changing an individual table weight.

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